Video game graphics have been one of the main battlegrounds for both games and hardware producers since the industry began. The graphical jump from the 8-bit era to the 16-bit era, and then again in ...
Andrew Webster is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories. The similarities to ...
It's usually Epic showing us what Unreal's capable of with cinematic tech demos, but now it's Unity's turn with the full release of Adam, a short story about a sad robot who was probably human once. I ...
The Blacksmith demo shown at GDC is now available to download for Unity 5.0. The short film is rendered in real-time, showing off many of the engine’s new features ...
‘Creating realistic digital humans is a problem we’ve always been curious about.’ ‘Creating realistic digital humans is a problem we’ve always been curious about.’ is an entertainment editor covering ...
In brief: Real-time rendered 3D graphics have come a long way since the 80s, as we can see by Unity's "Enemies" tech demo. Besides the photorealistic human shown throughout the demonstration, it's ...
Is graphical fidelity the fight Unity should even be picking? When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Of all the major game engines ...
The folks at Unity this week at GDC 2016 revealed its stable release of the Unity 5.3.4 game engine along with a beta of Unity 5.4 (you can download it here). Unity is releasing Unity 5.4 as a public ...
The folks at Unity have released a new tech demo showcasing the technical muscle of its graphics engine, which may offer us a tantalising glimpse into what’s possible with Unity in the future on PS5.
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